Created as a first-year project for the Game Arts degree programme, this blacksmith hut was made with visuals in mind. At this time, there was no knowledge of texturing or unwrapping, so each of the assets within this scene were textured using standard materials and box mapping. The environment has a poly count too high for engine.
Object or scene statistics
Total polygons: 160,383
Unwrap: Box Map Only
3DS Max® and Iray® were used to create this project.
Project progress shots