Sci-fi Corridor

Subject information


The scene here was created with 3DS Max for Substance Painter as part of a level creation assignment for Plymouth College of Art. Created over a one-month period, the scene was made to visually provide a dynamic atmosphere that could have some place within a video game. Some post-processing took place in Photoshop.

Object or scene statistics


Total polygons: 3,275,007

Quadrilaterals: 3,275,007

Triangles: 5,996,143

Edges: 6,631,944

Vertices: 3,102,145

Unwrap: 34x Texture Spaces

Textured: 4096x22, 2048x6, 1024x6

3DS Max®, Substance Painter® Illustrator® and Photoshop® were used to create this project. 

Project progress shots

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