The scene here was created with 3DS Max for Substance Painter as part of a level creation assignment for Plymouth College of Art. Created over a one-month period, the scene was made to visually provide a dynamic atmosphere that could have some place within a video game. Some post-processing took place in Photoshop.
Object or scene statistics
Total polygons: 3,275,007
Unwrap: 34x Texture Spaces
Textured: 4096x22, 2048x6, 1024x6
3DS Max®, Substance Painter® Illustrator® and Photoshop® were used to create this project.
Project progress shots