Information on this project
This rock golem was created as part of an
environmental project for a Plymouth College of
Art module. As a concept for a video game idea
named ‘Rubble Riot’, this creature comes to life with
his docile looks and a smash-and-grab attitude. This
golem has been optimised for game engine use,
and forms part of a larger scene.
Object or scene statistics
Total polygons: 60,643
Unwrap: Comprises of 4 texture spaces
Textured: 4096×3, 512×1
Autodesk® 3DS Max, Adobe® Substance Painter and Chaosgroup® Vray were used to create this project.