Information on this project

Despite the clean looks, the topology on this
model is quite poor and required improvement.
Only basic arch-vis materials were used – where
the target focus was on visuals and functionality
rather than engine integration or animation.
The robot head was completed in the summer of
2017 and took an hour to render.

Object or scene statistics

Total polygons: 12,468,433
Quadrilaterals: 12,468,433
Triangles: 24,172,142
Edges: 269,898,748
Vertices: 12,454,189
Unwrap: This model uses box mapping only
Textured: Standard materials only

Autodesk® 3DS Max and Redshift® were used to create this project.

Project Progress