Despite the clean looks, the topology on this model is quite poor and required improvement. Only basic arch-vis materials were used - where the target focus was on visuals and functionality rather than engine integration or animation.
The robot head was completed in the summer of 2017 and took an hour to render.
Object or scene statistics
Total polygons: 12,468,433
Unwrap: Box Map Only
3DS Max® and Redshift® were used to create this project.
Project progress shots