Robot Head

Subject information

 

Despite the clean looks, the topology on this model is quite poor and required improvement. Only basic arch-vis materials were used - where the target focus was on visuals and functionality rather than engine integration or animation.

The robot head was completed in the summer of 2017 and took an hour to render.

Object or scene statistics

 

Total polygons: 12,468,433

Quadrilaterals: 12,468,433

Triangles: 24,172,142

Edges: 269,898,748

Vertices: 12,454,189

Unwrap: Box Map Only

Textured: -

3DS Max® and Redshift® were used to create this project. 

Project progress shots

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