Mushroom

Subject information

 

This is the first introduction to unwrapping and texturing as part of a first year assignment. The task was to create a low poly mushroom then unwrap and texture it. Some variations were also created, such as the use of crystals. The introduction to maps and texturing has helped build a workflow foundation for other projects.

Object or scene statistics

 

Total polygons: 2,896

Quadrilaterals: 2,896

Triangles: -

Edges: 6,285

Vertices: 3,496

Unwrap: 1x texture space

Textured: 2048x1

3DS Max® and Photoshop® were used to create this project. 

Project progress shots

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