This hallway is the second 3D model that was made, back when I was very new to learning the software. With no knowledge of texturing or unwrapping at all, the textures you see were simply added using a UVW box map within 3DS Max. Even the carpet strands were individually modelled and distributed using proxy boxes.
Object or scene statistics
Total polygons: 3,440,296
Unwrap: Box Map Only
3DS Max® and Mental Ray® were used to create this project.
Project progress shots